I chose the staff and when i was roxas i chose the middle struggle weapon. Choose one to. Move character - Left analog stick. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. Don't listen to. Kingdom Hearts HD Remix 15 Remix is a collection that includes the. So the sword would be the best. So the sword would be the best. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. Shield = Defensive abilities earlier. 24 Donald: Donald cannot learn Guard Goofy: Goofy cannot learn Guard Others: None - Blitz - AP Cost: 3 Info: If a single enemy is in the area when Sora nears the combo, Sora's last slash will be a powerful jumping slash instead of his spinning finisher. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. You can't go wrong with the Shield. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "whats better sword, shield , magic for the choices". something clever. Kingdom Hearts II. For the most part, yes it affects max stats, but only as much as it affects starting stats. They effect how quickly/easily you level up (by change the EXP requirements for the levels themselves) and it tells you this by what time of day it says you leave. The weapon you drop only affects your starting stats. For Kingdom Hearts HD 1. PSN: ChaosInuYasha (make sure you give me fair warning as to where you met me and why you wanna add)Story [] Kingdom Hearts 358/2 Days []. Selphie, Wakka, and Tidus's questions affect how fast you level - Primarily top answers ("your journey begins at dawn") have you. Union X however places Roxas in Speed while Axel in Strength whenever the trio's medals are released together. Enhancing. I think I'm really "going magic" as I'm trying to implement more magic spells in my combos, that's what I meant. It depends on your play style but I’d suggest choosing the shield and giving up the. Ultima Weapon. Long term advantage is in 2 extra MP only rod users can get meaning long. ) is a call-back to choosing between Dream Sword, Dream Rod, and Dream Shield in the Awakening sequence in the original Kingdom Hearts; unlike Kingdom Hearts, however, the Struggle Bat only gives a bonus to a particular stat and will not dictate the order Sora will learn his abilities in. Thunder Boost Rumbling Rose. Items used on the field have greater effect. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. Staff you get a nice selection of magic and attack. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. Dream Shield. This also means that your initial choices within the world of Kingdom Hearts 3 are vital when it comes to choosing the right build for Sora, easing through the opening worlds, and much more. This is shown in the table below. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Not very important, but I think people generally go with Strength or Defense. 5 and I really want to make the best possible decision. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. . The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. Ive always wondered what is the pros and cons of choosing different ones. Notify me about new:. The Sword/Valor is the most fun, and the Staff/Wisdom is the most boring (but very effective). Any choice is good enough against Sephiroth and the other optional bosses. Pikapwned • 7 yr. Invincible courage. This is represented by three weapons: the sword, shield, and staff. My second question is when you get to Destiny Island; Tidus, Selphie, and Wakka, ask you different questions. Picking your Struggle weapon (staff, sword, etc. hatok. I am seriously good at this. Just wondering what you guys picked~ Sword: The power of the warrior. There is no way to get more MP otherwise. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). KH1: I usually take Shield drop Sword on Proud. Which one is the best out the three S's and which struggle weapon. Guard, you bet, great and useful. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3. Won't die at all in the beginning of the game. This page was last edited on 10 October 2023, at 17:31. Answer all the top questions, you level up faster until lvl 50, answer the middle it’s balanced and answer the bottom you level up faster after level 50. It appears within both Sora's and Roxas's Dive to the Heart,. Kingdom Hearts II []. CryptoSword, staff or shield? – Kingdom Hearts II – GameFAQs; Best weapon choices at the start of KH2? – GameFAQs; What do the choices at the beginning of KH2 affect? Question about choosing weapons in KH2 and 1 – GameFAQs; Does the weapon choice as Roxas matter? – GameFAQs; Best Weapon choices at the start? –. Weapons possess their own base attributes, and add them to the attributes of the wielder. On harder difficulties, it's a choice between the usual Staff or the Shield (if I want early access to defensive abilities). Dream Sword. 2. Staff/Sword:Summoning and Magic is really powerful, at the cost of your. 6,413. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. Confirm - A. Or if you choose the sword, the priority is set more for learning attack skills. It is by no meansItem slots are nice, but having two extra Curagas at anytime is a lot better. chaosinuyasha 14 years ago #2. 1) Pick the Shield and drop the Sword, or. Enhance Keyblades According To Priority. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I am guessing that if you are a bit afraid of the end game bosses then this is probably the best choice since you get the full set at level 69(except for the second MP Rage) but it only gets a extra item than the staff and no. Cyberman65 ( lv1 wr speed runner now in both kingdom hearts as of today. Difficult modes also effect how you unlock the endings. Kingdom Hearts Role-playing video game Gaming. For example, 1st choice: Magic Rod 2nd choice: Shield. MAGIC ROD: A lot of magic. Log in to add games to your lists. Stats are almost inconsequential and you can feel a pinch one way or the other from your choices only at the very beginning. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. In KH1 the best choice is to pick the Staff. 5 ReMIX PlayStation 3. If you chose the shield, you'll get it at level 85. You can opt to switch it between Auto or Manual based on your preference. Dec 23, 2021The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. The question Tidus, Selphie and Wakka ask you affect your leveling speed. Most people say to go with either Strength or Defence. Being indecisive. Just like the first question youll have 3 options for the second question. I'd say Sword is harder than Rod. ". Each choice represents a different playstyle and offers unique benefits and drawbacks. The choices in the beginning of KH1 Kingdom Hearts HD I. Question for Kingdom Hearts. Staff or shield are still probably the best options but you can still pick the sword to make that early/mid game keyblade. . Critical mode is available in kingdom hearts birth by sleep, kingdom hearts ii final mix, kingdom hearts re:coded, kingdom hearts 3d: Proud mode · 2 · none ; This took so many hours and i am so tired of hearing this stupid kirby song. Last updated2022/09/23. Updated Dec 03 21 # Qns 10. 5 ReMIX. Sword = strength/attack. Kingdom hearts 2 weapon choice. you also get gaurd and lvl 9 and scan at lvl 12. Business, Economics, and Finance. Whichever one you choose, it gives you a free level up in that area. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. Sora's Abilities screen in Kingdom Hearts. The second is a dream weapon, which influences when you learn abilities. 59, defender, combinaion boost ; Organisms belong to one of six kingdoms of life. This increases its stats & enhances its abilities, making it a more powerful weapon. Sword, Shield, and Staff. If you chose the sword, you'll get it at level 65. Reset camera behind character (or center it on locked-on target) - RS (press) Hold to open shortcuts - LB. Take Sword, forsake Staff – High strength, low AP. In Kingdom Hearts, these are generally divided between rods, which give Donald MP bonuses and enhance his magical strength, and hammers, which enhance his physical strength at the cost of his maximum MP. As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest. ago. SWORD. Staff means more MP and more MP means Magic Damage. It compliments the instinctive way to play: hit stuff until you need to heal and don't die. RELATED: Kingdom Hearts Fan Points Out Interesting Detail on First Game's. I've also included the list of abilities you get in Final Mix, to make an informed decision. The extra mp is nice for healing in the first one, before the weird change done to magic, but honestly, the way your earn abilities with shield versus the sword or staff, the fact that you have all the strength you need (at least, for all runs except maybe lvl 1 runs and/or the one where you don't change equipment), and magic is still OP, the. Shield = easy Sword = medium Rod = hard Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. The stat not chosen for either will develop normally. Extra MP is gotten through Bonus Levels. For level 1, +Staff - Shield. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra mp. Level-up ability order is a. While a lot of people seem to agree that the staff is the best choice (specially if you're playing. Kingdom Hearts is an action RPG published and developed by Squaresoft,. Specifically, the Shield will give you a permanent item slot (ON TOP of the max level, meaning you’ll have more item slots than those who picked sword of staff). This guide will aim to cover the best starting choices to make in Kingdom Hearts, including starting dream weapon choices and starting time of day, for both proud mode playthroughs as well as starting equipment. If they're hit again before healing, they'll die. A staff of wonder and ruin. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Choosing the Mystic will have Sora gain magic-related abilities earlier on, such as MP Haste and Magic Combo Thrift. And below I’ll be listing each ability with the levels you’d learn them, organized as numbers like this (1,2,3) ordered based on which item you pick in the beginning (sword. If you pick shield, you get the ability at level 36. Shield for protection, Sword for might/strength (im blanking on the term. The weapon choice effects your starting stats and what abilities you learn at whatever level. Note: Sora obtains different abilities at different levels depending if you choose the sword, staff, or shield in the beginning. However the second one you choose will be a stat reduction. February 4 2020 Pixel Jello Kingdom Hearts 3 KH3 ReMind 0. What combination will you pick?" - Page 2. The strongest weapon throughout the series. Since you're on Critical Mode, defense would probably be a valued trait for you to have; the Keyblades you earn later on can help boost. Starting at. CryptoKingdom Hearts HD 1. After the opening cutscene you take control of Sora for the first time. Actually, the choice in KH2 only affects the order in which you get your abilities. The only thing you get from picking one is a boost in that range (Sword = attack, staff = magic, and shield = defense) and a different learning curve for your abilities. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. Enables the "Knocksmash" Limit Command. History Prehistory and Romans. If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. What are you supposed to choose at the snow white platform. KH1. Hands down the best setup is to pick the shield as your attribute and lose the staff. This page was last edited on 28 June 2023, at 10:55. In addition to higher defense, you get Second Chance and Leaf Bracer earlier than normal, which are incredibly good for survival. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. Would sword be a better choice, or does it really not matter on proud? FC: 3394-4606-3215. In Kingdom Hearts 3, you can actually level up your Keyblade. Sword is attack power (as a beginner probably preferred) Staff is magic (you probably are not going to form top notch strategies on how to use the very limited system) Shield is defense (game is not that hard when on normal) AutomaticBullfrog573 • 6 days ago. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Chain of Memories' level up choices should be brought back". Such as, if one option has 3 more strength than another at level 1, it'll have 3 more strength at level 100; both will get the same number of strength boosts, at the same levels. - Max AP - Lucky Strike at LV15 (rather than 39 or 69) - Jackpot at LV24 (rather than 54 or 63) - Max Item slots If you do any synthesis, whether you enjoy or abhor item "farming", that combo gives you a huge leg up. As for the sword/shield/wand. Generally, the Sheild results in the safest playthrough, given the defensive abilities you’ll acquire early in the game. Whichever weapon you choose will determine what kinds of abilities you will begin learning. Cancel/Jump/Let go (while hanging) - B. The first object increases some of Sora's stats, while the second choice decreases some. Weapon Stats Auto Ability Unlock Kingdom Key Str. So I decided to share my point of view with you guys. +Shield/-Sword is a good option. dfj3xxx. The Shield always gives the +2 Item Slots so choosing Sword has no statistical benefit since you can increase your Strength, Defense, and AP through items to reach their maximum. R. Last 3 plays. 2. You'd have all three of those abilities by Level 49 (prior to the final Xemnas. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3 Abilities: 31 ROD. For Kingdom Hearts HD I. Never pick the Sword unless you're going for a quick run-through of the game. Most people say to go with either Strength or Defence. Staff = Magic boosting abilities earlier. You can also use the Right Analog Stick to move the game’s camera. 5 and now that I'm almost through with it I can see how your choice plays heavily into your playstyle during your run. Sora’s Abilities are mainly physical and offensive, allowing him to deal more damage to enemies in a single combo. The number of item slots differ based on what's kept. There are two choices in KH2 but no sacrifices. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. ) If you chose either the Sword or Staff, you'd be stuck waiting until 99 or 65 respectively. Overall go with the Shield. . 5 OT that some starting choices are far superior than others (Add/Drop Shield, Sword, Staff) I just started a playthrough of Kingdom Hearts 1. Max MP: 4. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). You get less mana, but as “magic” isn’t a stat necessarily in this game it matters less because you can equip accessories/Keyblades later on if magic. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). Published. Invincible courage. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. The first is a struggle weapon, which gives +1 to a stat. Part 2 - Halloween Town. Each option gains the same abilities and accessory slots, just at different. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. If you pick staff, you get it at level 90. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. This body shield is made with a high grade vinyl material. Quote. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. KH2: Always Shield for me. in kh2, i always pick the offensive struggle stick and the shield, does picking the rod benefit me in any way? im a huge material grinder (99 lucid shards before land of dragons) so is the shield the best overall choice? whats the diffrence in Abilities from sword, shield, and staff? and does. A “kingdom” in biology is a classification of living things. The final heartless waves at lv1 are already almost near impossible. At the very beginning of the game, you're given a choice of a sword, staff and a shield, which purport to have an effect on the path you'll take. Best Starting Choices In Kingdom Hearts 3 Tips Prima Games technology is still a mystery. In end-game, you’ll have two more strength than the other builds but that’s only at Level 100. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. Which ever one you choose first will be optimal yo the stat you want most. From left to right: Struggle Wand, Magic +1. Kingdom Hearts 1 Trivia Quiz. Also, emphasis on Combo- Attacks. Answers: 1. I was ten and the appeal of the Sword was too great, and since I knew not a thing about the magic in the game I gave that up, hoping I could fight with a Sword and Shield. Playing my 2nd Lv1 run now and went the same. I personally always pick keep staff, drop sword. Difference isn't super big at max but ultimately the choices is between 2 extra MP or 1 extra item slot. 5 OT that some starting choices are far superior than others (Add/Drop Shield, Sword, Staff) I just started a playthrough of Kingdom Hearts 1. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. The choices will have an effect on leveling speed and the order of abilities learned. ColdCalculist That's the power of the keyblade! •. I can clear the game, normal and hard mode, with the sword chosen and the shield sacrificed if leveled enough. Synthesize after collecting 58 Synthesize materials & required rare items. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Sword is probably the worst choice in a 100% run as it has no end game advantage over the other 2 choices. )Now that Kingdom Hearts: Final Mix is on PC, players wanting to start on the highest difficulty can use these tips to get through it. But I prefer to think of it as: Rod = Crowd Clearer with the best end-game. If you are a first time player, pick the shield drop the sword. Sora: Defeat the Heartless at the Valley of Ice [1] Sora: Defeat the Raging Vulture [1]. Sword: Best for fighting end game bosses I’d say it’s better at the start than the end since you get the strength boost at the beginning when there’s not a lot of accessories to buff this. Dream Rod. A sword of terrible destruction. Claw Blades. The weapon choice effects your starting stats and what abilities you learn at whatever level. Battle Abilities: Dodge Slash now has guard-properties while attacking, similar to Flash Step. Kingdom Hearts Role-playing video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Equip more to entire party to boost effect: N/A MP Rage 2: Recover MP whenever you're hit in battle. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. Business, Economics, and Finance. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. But you can farm as many STR ups as you wish so the bonus from the sword is totally useless. 200-790, no AP boost. but is a fine choice if just playing for fun. Start at lv1, then 33 level ups each for the three. It allows players to survive an attack, giving them 1 HP (Health Point) left. Normally, one MP is given for every 12 levels, with 1 exception for the Sword & Shield. . In proud mode, you'll want that extra defense boost, but still want modest strength. Your choice here determines Sora’s ability schedule as he levels up. Which one is good, dusk dawn or midday? I’m doing a story, speed run for the game and I already chose shield and gave up sword? But I’m stuck on which one I should choose for level progression. Log in to add games to your lists. The difference between +Sword and +Rod is that Sword gets a few points in Power (that can be made up with the use of Power Ups) and an additional item slot over Rod (+Shield gets +2 slots over Rod), and Rod gets 2 extra MP that can never be gained any other way. Hello everybody! Longtime player, first time poster here! I’m about to embark on playing through the entire series and want help with some decisions…For the sword abilities, I don’t think they matter much and you get Stun Impact and Ripple Drive as nice attacks with Shield/Staff. The items you choose and discard at the beginning of the battle determine which of your stats are strongest and weakest. Sora is also able to temporarily wield a staff while within his Dive to the. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. Author videogamefreak. But see the. Yah rod is generally seen as the best choice to make. There's nothing like that in this run. You draw your sword and charge, but one of the Shadows leaps over you, eager for a counterattack. Welcome to KH13. The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. 5 ReMIX. Other difficulties I take staff and drop sword. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. Lvl. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. Xion is the Rank XIV member of the original Organization XIII as well as a member of the real Organization. BlackKnight92 15 years ago #2. Kingdom hearts can be played online at most plays. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. Proud is the hardest, its even harder then the original kingdom hearts Expert mode. I chose staff and gave up sword, since I didn't have any idea what to expect and remembered KH1 where you were only able to get 1 extra MP bar if you chose staff and 1 extra item slot if you chose shield (sword was worthless. 5 ReMIX on the PlayStation 3, Trophy Guide by Thundaka. Adjust camera - Right analog stick. Sxream - 14 years ago - report. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. On Critical, I can see no reason to not. For the uniformed: Whichever weapon you pick first will give you an extra point to either Strength, Defense, or MP. Favorite Boards. wixmp. Sword users get 1 extra item slot compared to the staff and Shield gets 2 extra item slots compared to the staff. I always felt that Donald covered the staff and Goofy covered the shield, so the sword seemed obvious. Notify me about new: Guides. Guard you bet great and. Your summoning is average here. There is a big difficulty spike and everything takes forever to kill with the Kingdom Key. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. ChesterTheJeste 15 years ago #1. Post discussion, fan-art, videos…To celebrate the release of Kingdom Hearts HD 1. Nothing's wrong with this. The choice that decides when you learn techniques is when you're choosing between the sword, shield, and wand in the Dive to the Heart area. 5 + 2. Great. It swats at you, but you're faster, bludgeoning it with your staff. As for stats the choice should be between choosing the shield and staff. In playing the Kingdom Hearts games do you choose the sword, staff, or shield first? I've been replaying Kingdom Hearts in KH 1. SHIELD: A lot of defensive abilites first. SNOW WHITE advertisement Sora starts off standing on a stained-glass platform depicting Snow White. The Abilities screen for Sora in Kingdom Hearts II. In kh1 the magic works. A few beginning choices tips-. Damage Control (Sword) Thunder Boost (Shield) and Drive Converter (Staff) are now gained at level 70 instead of level 99. Also, use the guard ability as much as possible. I, personally, like sword – shield. At the prompt, use the left stick to walk the protagonist, Sora, forward. Sword always yields the weakest Sora long run, well technically tied with shield actually but again Shield has an extra item slot. Shield: Sword: 84: 8: 51: 47: 49: 8: 3: Shield: Staff: 84: 8: 49: 48: 49: 8: 3: Note on the meaning. 2022/08/30. Beginner, doesn't matter. Choosing a struggle bat only gives you plus one point of that stat. I'll give you reasons for each: SWORD: A lot more damage earlier in the game. The game is IMPOSSIBLE with the shield. A lot of weapons I can't use because of what I chose in the beginning and then I change Goofy and. Goofy makes a powerful blow with his shield; cost 10MP. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. The only difference is more AP which is useless with unchanging armor. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. Starting Stats. Merc123 12 years ago #7. The level cap in. sword shield or staff. Block/evade - X. Sword gets its extra at level 42, the Shield gets its extra at 72. Form Abilities Other Abilties.